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IFSO Portal  |  Forum  |  ifsoGUI  |  ifsoGUI Discussion  |  Topic: Using the Editor « previous next »
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Author Topic: Using the Editor  (Read 2170 times)
macklebee
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« on: July 27, 2010, 07:13:18 pm »

Hi, relatively new to using IFSO, but I am enjoying it nevertheless. I have some questions about the editor:
1) How do you load a skin into the SKIN option thats available for all gadget properties?
2) How do you load a font into the FONT option thats available for all gadget properties?
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TaskMaster
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TaskyZ
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« Reply #1 on: July 28, 2010, 08:30:01 am »

Hmmm, after taking a quick glance, I think there is a bug that is preventing you from using a Skin.

If you comment out the IncBin lines and these two lines:

GUI.SetUseIncBin(True)
GUI.SetZipInfo("Skins.zip", "")

from the beginning of the GUIEditor.bmx file and recompile, it will work.

Then you just put the Skin you want to use in the GUIEditor directory and put the name of the Skin in the Skin box.

I would compile a fixed version and post it, but I am currently on Vacation in San Francisco.
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